An idle game about shipping

Ramen
Profitable

Ship apps. Quit your day job.

You have a soul-crushing day job and an idea for an app nobody asked for. Write code. Survive App Review. Grind toward the only win condition that matters.

Coming to the App Store See the exit plan
Starting positionDay job
Operating modelShip anyway
Win condition$2,000 MRR

The indie grind

Your route out

Build a tiny portfolio after hours, keep it alive, and watch a single 4.3-star review gut your monthly revenue.

01

Write code

Spend your energy turning an idea nobody requested into a real fictional app.

02

Ship it

Submit to simulated App Review. Some apps get approved. Some return with a message that feels uncomfortably familiar.

03

Monetize it

Tune your paywall across every axis. Getting a little nastier works for a while, and the game notices which way you went.

04

Quit the job

Keep the MRR climbing through churn, reviews, and bad decisions until the ledger reads $2,000.

Product portfolio

Apps nobody asked for

They are not good ideas. That has never stopped an indie developer before.

Fictional app · 01

GrudgeList

A to-do app, but for grudges.

Fictional app · 02

Caffiend

Logs your coffee intake and judges you.

Fictional app · 03

SleepShame

An alarm that posts to your group chat if you snooze.

Conversion optimization

Design the paywall. Meet your ethics.

Watch conversion reward you for getting just a little nastier. There are achievements for both Ethically Sourced and The Dark Side.

Offline income

Earn while you sleep. Churn while you wake.

Your apps keep making money while the game is closed. Upgrade the setup and keep shipping.

Espresso machine Mechanical keyboard AI coding subscription Cat as QA

Founder community

Watch the feed

Chirp is where other developers post about their launches. It is exactly as supportive as you would expect.

App Store preview

Screenshots coming next

These are intentionally empty 6.9-inch iPhone slots. Real game captures replace them before launch.

The finish line

$2,000 MRR.
Then you quit.

No accounts. Your progress stays on your device. Go Indie doubles offline earnings.

Coming to the App Store